Resilience & Conditions
Songs and Sagas
Your resilience represents your physical and mental well-being. If reduced to 0, make a trial roll.
SUCCESS: You are not ready to fall, set your resilience at 1.
SETBACK: You are incapacitated and close to death. If your wounds are tended, set your resilience at 1 but work with the GM to gain a new condition.
Conditions are negative aspects attached to your character. Each condition takes at least one inventory slot. To clear a condition, you need a full rest or wait until it becomes irrelevant. The GM can invoke conditions to increase the DR of a roll.